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c/ai-innovations•quinna89quinna89•1mo ago

Spent 3 days trying to get a simple image generator to stop drawing extra fingers

I was building a custom model for a local comic shop to make character art. The prompt was clear, but every single output gave the hero six or seven fingers on one hand. I tried adjusting the training data, tweaking the negative prompts, and even messing with the sampling steps. It finally clicked when I added a bunch of close-up hand photos to the dataset, which took another full day. Has anyone else found a better fix for this kind of weird anatomy issue?
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4 Comments
betty_wells
Totally, my model gave everyone lizard eyes for weeks.
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the_thea
the_thea1mo ago
Oh man, I feel that. I once spent a whole afternoon trying to fix a hand that looked like a fork, only to realize the character was supposed to be holding a pitchfork anyway. I just gave up and called it a style choice, lmao.
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mark436
mark4361mo ago
My local comic shop would just call it a mutant feature and charge extra. Spending three days fixing fingers seems like overkill for a tool that still gets basic anatomy wrong half the time. You might be solving a problem the customer wouldn't even notice.
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cole_baker
Honestly used to agree with that take completely... like why stress over details most people won't see? But then I watched a client's face fall when they got art back with a messed up, twitchy looking hand. They didn't say anything, but you could tell it broke the feel of the piece for them. Fixing it took me an hour, not three days, and their whole mood changed. Sometimes the "small" flaws are the only thing someone notices, even if they can't point it out.
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