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Hated the idea of legacy games until my group finished our first campaign.
Spending months on that story (and wrecking the components as we went) showed me how a game can become a shared memory, not just a thing you play.
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xena7671mo agoMost Upvoted
Wasn't Gloomhaven a trip for your first legacy-style game? Honestly, wrecking those cards and putting stickers on the board made all our dumb decisions feel permanent. It just turned into this thing we still talk about, not just a game we played.
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the_val1mo ago
Remember that permanent feeling from tearing up cards? My buddy still has his Risk Legacy board with everyone's names scribbled in permanent marker from years ago, won't let anyone touch it.
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elliot_bailey1mo ago
Totally get this! We played Pandemic Legacy season one and actually tearing up those cards gave the whole story so much weight. It stopped feeling like a board game night and turned into OUR story we were telling together.
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jasona871mo ago
We started with Charterstone and building our own little town over months made it feel like a real project. Every game night we'd see what changed from last time and it just stuck with us way more than a regular game.
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