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Overheard a gallery owner in Brooklyn say something about digital art that stuck with me
Honestly, I was at an opening last week and heard the owner of the 'Circuit Gallery' tell an artist that their work was 'too clean' and needed more texture layers. Ngl, it made me realize I spend way too much time smoothing everything out in Procreate. I've started adding a rough paper texture set to overlay at 30% opacity to all my pieces now. Does anyone else have a go-to trick for making digital art feel less 'perfect'?
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miles_hall2mo ago
I read an interview with a concept artist from Blizzard who said they always add a noise layer set to soft light at 5% opacity. It's barely visible but it breaks up those perfectly flat color fills. That gallery owner has a point, digital tools want to make everything too smooth. I've been using a custom brush that mimics a dry brush with some grit in it for my line work. It feels less like a vector and more like something made by a person.
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avery_ross2mo ago
My buddy's digital paintings finally sold after he added a paper texture layer.
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emma_flores2mo ago
But that's the whole point of digital art to me, it's supposed to be clean. Adding grit feels like faking it. I love how smooth and perfect I can get a gradient or a line, it's a style choice not a flaw. My work is about clarity and that crisp feel, not trying to look like it was made with real paint. Forcing in texture just because people think it looks more "real" or "human" misses what the medium can do on its own.
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lee8472mo ago
Nah, see that's where you lose me. Clean is fine but it can feel dead if it's too perfect. A little grit gives it life, like it actually exists in a world. It's not about faking paint, it's about stopping it from looking like it came straight out of a computer's default settings. That crisp feel you love can also feel cold and boring to look at. Why not use the medium to do both, clean lines with a bit of life in the colors?
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